#include <TCPVirtualDataSendQueue.h>
Inheritance diagram for TCPVirtualDataSendQueue:
Public Member Functions | |
TCPVirtualDataSendQueue () | |
virtual | ~TCPVirtualDataSendQueue () |
virtual void | init (uint32 startSeq) |
virtual std::string | info () const |
virtual void | enqueueAppData (cMessage *msg) |
virtual uint32 | bufferEndSeq () |
virtual TCPSegment * | createSegmentWithBytes (uint32 fromSeq, ulong numBytes) |
virtual void | discardUpTo (uint32 seqNum) |
Protected Attributes | |
uint32 | begin |
uint32 | end |
TCPVirtualDataSendQueue::TCPVirtualDataSendQueue | ( | ) |
uint32 TCPVirtualDataSendQueue::bufferEndSeq | ( | ) | [virtual] |
Returns the sequence number of the last byte stored in the buffer plus one. (The first byte of the next send operation would get this sequence number.)
Implements TCPSendQueue.
00054 { 00055 return end; 00056 }
TCPSegment * TCPVirtualDataSendQueue::createSegmentWithBytes | ( | uint32 | fromSeq, | |
ulong | numBytes | |||
) | [virtual] |
Called when the TCP wants to send or retransmit data, it constructs a TCP segment which contains the data from the requested sequence number range. The actually returned segment may contain less then maxNumBytes bytes if the subclass wants to reproduce the original segment boundaries when retransmitting.
Implements TCPSendQueue.
00059 { 00060 //tcpEV << "sendQ: " << info() << " createSeg(seq=" << fromSeq << " len=" << numBytes << ")\n"; 00061 ASSERT(seqLE(begin,fromSeq) && seqLE(fromSeq+numBytes,end)); 00062 00063 char msgname[32]; 00064 sprintf(msgname, "tcpseg(l=%lu)", numBytes); 00065 00066 TCPSegment *tcpseg = new TCPSegment(msgname); 00067 tcpseg->setSequenceNo(fromSeq); 00068 tcpseg->setPayloadLength(numBytes); 00069 return tcpseg; 00070 }
void TCPVirtualDataSendQueue::discardUpTo | ( | uint32 | seqNum | ) | [virtual] |
Tells the queue that bytes up to (but NOT including) seqNum have been transmitted and ACKed, so they can be removed from the queue.
Implements TCPSendQueue.
00073 { 00074 //tcpEV << "sendQ: " << info() << " discardUpTo(seq=" << seqNum << ")\n"; 00075 ASSERT(seqLE(begin,seqNum) && seqLE(seqNum,end)); 00076 begin = seqNum; 00077 }
void TCPVirtualDataSendQueue::enqueueAppData | ( | cMessage * | msg | ) | [virtual] |
Called on SEND app command, it inserts in the queue the data the user wants to send. Implementations of this abstract class will decide what this means: copying actual bytes, just increasing the "last byte queued" variable, or storing cMessage object(s). The msg object should not be referenced after this point (sendQueue may delete it.)
Implements TCPSendQueue.
00047 { 00048 //tcpEV << "sendQ: " << info() << " enqueueAppData(bytes=" << msg->byteLength() << ")\n"; 00049 end += msg->byteLength(); 00050 delete msg; 00051 }
std::string TCPVirtualDataSendQueue::info | ( | ) | const [virtual] |
void TCPVirtualDataSendQueue::init | ( | uint32 | startSeq | ) | [virtual] |
Initialize the object. The startSeq parameter tells what sequence number the first byte of app data should get. This is usually ISS+1 because SYN consumes one byte in the sequence number space.
init() may be called more than once; every call flushes the existing contents of the queue.
Implements TCPSendQueue.
uint32 TCPVirtualDataSendQueue::begin [protected] |
uint32 TCPVirtualDataSendQueue::end [protected] |