// // This program is free software; you can redistribute it and/or // modify it under the terms of the GNU General Public License // as published by the Free Software Foundation; either version 2 // of the License, or (at your option) any later version. // // This program is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU General Public License for more details. // // You should have received a copy of the GNU General Public License // along with this program; if not, write to the Free Software // Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. // import "PlayerTable", "SubSpaceTable", "LobbyServer"; module CentralLobbyServer parameters: gameSpaceSize: numeric, subSpaceSize: numeric, localPort: numeric, debug: bool; gates: in: from_udp, from_app; out: to_udp, to_app; submodules: centralNodeApp: LobbyServer; parameters: gameSpaceSize = gameSpaceSize, subSpaceSize = subSpaceSize, localPort = localPort, debug = debug; display: "p=68,68;i=block/circle"; playerOnlineTable: PlayerTable; display: "p=196,68;i=block/table"; connections: from_udp --> centralNodeApp.from_udp; to_udp <-- centralNodeApp.to_udp; from_app --> to_app; // dummy connection display: "b=413,140"; endmodule