Simple Module GameClient

File: Applications/GameClient/GameClient.ned

C++ definition: click here

(no description)

Usage diagram:

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Parameters:

Name Type Description
debug bool
eventCreationDelay numeric

Gates:

Name Direction Description
from_udp input
from_lowerTier input
from_upperTier input
to_udp output
to_lowerTier output
to_upperTier output

Source code:

simple GameClient
    parameters:
	debug: bool,
	eventCreationDelay: numeric;
    gates:
        in: from_udp, from_lowerTier, from_upperTier;
        out: to_udp, to_lowerTier, to_upperTier;
endsimple