// // This program is free software; you can redistribute it and/or // modify it under the terms of the GNU General Public License // as published by the Free Software Foundation; either version 2 // of the License, or (at your option) any later version. // // This program is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU General Public License for more details. // // You should have received a copy of the GNU General Public License // along with this program; if not, write to the Free Software // Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. // simple GameClient parameters: debug: bool, // use debug output? eventCreationDelay: numeric; // create a random Event every eventCreationDelay s gates: in: from_udp; // gate from the UDP layer in: from_lowerTier; // gate from the lower tier in: from_upperTier; // gate from the upper tier in: direct_in; // gate for sendDirect in: trace_in; // gate for trace file commands out: to_udp; // gate to the UDP layer out: to_lowerTier; // gate to the lower tier out: to_upperTier; // gate to the upper tier endsimple