PastryRoutingTable Member List

This is the complete list of members for PastryRoutingTable, including all inherited members.

addRow(void)PastryRoutingTable [private]
awaitingRepairPastryRoutingTable [private]
bitsPerDigitPastryRoutingTable [private]
digitAt(uint n, const OverlayKey &key) const PastryRoutingTable [private]
dumpToStateMessage(PastryStateMessage *msg) const PastryRoutingTable [virtual]
dumpToVector(std::vector< TransportAddress > &affected) const PastryRoutingTable [virtual]
earlyInit(void)PastryRoutingTable [private, virtual]
failedNode(const TransportAddress &failed)PastryRoutingTable [virtual]
findCloserNode(const OverlayKey &destination, bool optimize=false)PastryRoutingTable [virtual]
findCloserNodes(const OverlayKey &destination, NodeVector *nodes)PastryRoutingTable [virtual]
findNextNodeToAsk(PRTTrackRepair &track) const PastryRoutingTable [private]
getDestinationNode(const OverlayKey &destination)PastryStateObject [virtual]
handleMessage(cMessage *msg)PastryStateObject
initialize(int stage)PastryStateObject
initializeTable(uint bitsPerDigit, double repairTimeout, const NodeHandle &owner)PastryRoutingTable
initStateFromHandleVector(const std::vector< PastryStateMsgHandle > &handles)PastryRoutingTable
isCloser(const NodeHandle &test, const OverlayKey &destination, const NodeHandle &reference=NodeHandle::UNSPECIFIED_NODE) const PastryStateObject
lookupNextHop(const OverlayKey &destination)PastryRoutingTable
mergeNode(const NodeHandle &node, simtime_t prox)PastryRoutingTable [virtual]
mergeState(const PastryStateMessage *msg, const PastryStateMsgProximity &prox)PastryStateObject
nodeAt(uint row, uint col) const PastryRoutingTable [private]
nodesPerRowPastryRoutingTable [private]
numInitStages(void) const PastryStateObject
ownerPastryStateObject [protected]
repair(const PastryStateMessage *msg, const PastryStateMsgProximity &prox)PastryRoutingTable [virtual]
repairTimeoutPastryRoutingTable [private]
rowsPastryRoutingTable [private]
specialCloserCondition(const NodeHandle &test, const OverlayKey &destination, const NodeHandle &reference=NodeHandle::UNSPECIFIED_NODE) const PastryStateObject
unspecNodePastryStateObject [protected, static]


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