areaDimension | MovementGenerator | [protected] |
direction | MovementGenerator | [protected] |
flock() | MovementGenerator | [protected] |
getPosition() | MovementGenerator | |
itNeighbors | MovementGenerator | [protected] |
move() | realWorldRoaming | [inline, virtual] |
MovementGenerator(double areaDimension, double speed, NeighborMap *Neighbors) | MovementGenerator | |
Neighbors | MovementGenerator | [protected] |
position | MovementGenerator | [protected] |
realWorldRoaming(double areaDimension, double speed, NeighborMap *Neighbors) | realWorldRoaming | |
setPosition(Vector2D position) | realWorldRoaming | |
speed | MovementGenerator | [protected] |
target | MovementGenerator | [protected] |
testBounds() | MovementGenerator | [protected] |
~MovementGenerator() | MovementGenerator | [inline, virtual] |
~realWorldRoaming() | realWorldRoaming | [inline, virtual] |