// // This program is free software; you can redistribute it and/or // modify it under the terms of the GNU General Public License // as published by the Free Software Foundation; either version 2 // of the License, or (at your option) any later version. // // This program is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU General Public License for more details. // // You should have received a copy of the GNU General Public License // along with this program; if not, write to the Free Software // Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. // // // Configurator of the SimpleUnderlay // // Sets up a SimpleNetwork, adds overlay nodes to the network in init phase // periodically with the interval set by "initalMobilityDelay", // adds/removes/migrates overlay nodes after init phase periodically with the // interval set by targetMobilityDelay with the probabilities defined by the // parameters creationProbability, removalProbability, and migrationProbability // simple SimpleNetConfigurator parameters: overlayTerminalType : string, // type of overlay terminal terminalTypes: string, // list of terminal types fieldSize : numeric, // maximum x/y-coordinate for nodes nodeCoordinateSource: string, // name of xml-file with coordinates // of nodes channelTypes : string, // ignored but must be set, needed by // base class sendQueueLength : numeric, // send-queue length in bytes // (0 = infinite) gracefulLeaveDelay : numeric, // time between prekill and removal // from overlay gracefulLeavePropability : numeric, // propability of gracefull leave churnGeneratorTypes : string, // a list of churn generators to be // used transitionTime : numeric, // time to wait before measuring // after init phase is finished measurementTime : numeric, // duration of the simulation after // init and transition phase fixedNodePositions : bool; // put nodes on fixed coordiantes in // playground endsimple