File: Tier2/SimMud/SimMud.ned
(no description)
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If a module type shows up more than once, that means it has been defined in more than one NED file.
SimMud | (no description) |
Name | Type | Description |
---|---|---|
debugOutput | bool | if debug output should be enabled |
playerTimeout | numeric | time for checking for dead nodes |
areaDimension | numeric | size of the play filed |
regionDimension | numeric | size of a region |
Name | Direction | Description |
---|---|---|
from_udp | input | |
from_lowerTier | input | |
from_upperTier | input | |
to_udp | output | |
to_lowerTier | output | |
to_upperTier | output |
Name | Type | Description |
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module SimMudModules parameters: debugOutput: bool, // if debug output should be enabled playerTimeout: numeric, // time for checking for dead nodes areaDimension: numeric, // size of the play filed regionDimension: numeric; // size of a region gates: in: from_udp, from_lowerTier, from_upperTier; out: to_udp, to_lowerTier, to_upperTier; submodules: simMud: SimMud; parameters: debugOutput = debugOutput, playerTimeout = playerTimeout, areaDimension = areaDimension, regionDimension =regionDimension; connections nocheck: from_lowerTier --> simMud.from_lowerTier; to_lowerTier <-- simMud.to_lowerTier; from_upperTier --> simMud.from_upperTier; to_upperTier <-- simMud.to_upperTier; from_udp --> simMud.from_udp; to_udp <-- simMud.to_udp; endmodule