#include "PlayerNode.h"
Functions | |
std::ostream & | operator<< (std::ostream &Stream, const PlayerNode p) |
std::ostream& operator<< | ( | std::ostream & | Stream, | |
const PlayerNode | p | |||
) |
00055 { 00056 return Stream << "PlayerId: " << p.getId() << " Bandwith: " << p.getBandwith() << " Cpu: " << p.getCpu() << " IP: " << p.getIp()<< "\n"; 00057 }