Simple Module SimMud

File: Tier2/SimMud/SimMud.ned

C++ definition: click here

(no description)

Usage diagram:

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Used in compound modules:

If a module type shows up more than once, that means it has been defined in more than one NED file.

SimMudModules (no description)

Parameters:

Name Type Description
debugOutput bool

if debug output should be enabled

playerTimeout numeric

time for checking for dead nodes

areaDimension numeric

size of the play filed

regionDimension numeric

size of a region

Gates:

Name Direction Description
from_udp input
from_lowerTier input
from_upperTier input
rpc_in input
to_udp output
to_lowerTier output
to_upperTier output

Source code:

simple SimMud
    parameters:
        debugOutput: bool, // if debug output should be enabled
        playerTimeout: numeric, // time for checking for dead nodes
        areaDimension: numeric, // size of the play filed
        regionDimension: numeric; // size of a region
    gates:
        in: from_udp, from_lowerTier, from_upperTier, rpc_in;
        out: to_udp, to_lowerTier, to_upperTier;
endsimple