File: Overlay/YMMOG/CentralLobbyServer.ned
(no description)
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LobbyServer | (no description) |
PlayerTable | (no description) |
Name | Type | Description |
---|---|---|
gameSpaceSize | numeric | |
subSpaceSize | numeric | |
localPort | numeric | UDP port for YMMOG messages |
debug | bool | enable debug output |
Name | Direction | Description |
---|---|---|
from_udp | input | gate from the UDP layer |
from_app | input | gate from the application |
to_udp | output | gate to the UDP layer |
to_app | output | gate to the application |
Name | Type | Description |
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module CentralLobbyServer parameters: gameSpaceSize: numeric, subSpaceSize: numeric, localPort: numeric, // UDP port for YMMOG messages debug: bool; // enable debug output gates: in: from_udp; // gate from the UDP layer in: from_app; // gate from the application out: to_udp; // gate to the UDP layer out: to_app; // gate to the application submodules: centralNodeApp: LobbyServer; parameters: gameSpaceSize = gameSpaceSize, subSpaceSize = subSpaceSize, localPort = localPort, // UDP port for YMMOG messages debug = debug; // enable debug output display: "p=68,68;i=block/circle"; playerOnlineTable: PlayerTable; display: "p=196,68;i=block/table"; connections: from_udp --> centralNodeApp.from_udp; to_udp <-- centralNodeApp.to_udp; from_app --> to_app; // dummy connection display: "b=413,140"; endmodule