OverSim
MovementGenerator.h
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1 //
2 // Copyright (C) 2006 Institut fuer Telematik, Universitaet Karlsruhe (TH)
3 //
4 // This program is free software; you can redistribute it and/or
5 // modify it under the terms of the GNU General Public License
6 // as published by the Free Software Foundation; either version 2
7 // of the License, or (at your option) any later version.
8 //
9 // This program is distributed in the hope that it will be useful,
10 // but WITHOUT ANY WARRANTY; without even the implied warranty of
11 // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
12 // GNU General Public License for more details.
13 //
14 // You should have received a copy of the GNU General Public License
15 // along with this program; if not, write to the Free Software
16 // Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
17 //
18 
24 #ifndef __MOVEMENTGENERATOR_H_
25 #define __MOVEMENTGENERATOR_H_
26 
27 #include <omnetpp.h>
28 #include <Vector2D.h>
29 #include <BoundingBox2D.h>
30 #include <TransportAddress.h>
31 #include <list>
32 #include "GlobalCoordinator.h"
33 
34 enum SCDir {
36 };
37 
39  public:
41  friend std::ostream& operator<<(std::ostream& Stream, const NeighborMapEntry& e);
42 };
43 
44 typedef std::map<TransportAddress, NeighborMapEntry> NeighborMap;
45 typedef std::list<BoundingBox2D> CollisionList;
46 
48 
53 {
54  public:
56 
61  virtual ~MovementGenerator() {}
63  virtual void move() = 0;
65 
69 
70  protected:
74  bool testBounds();
76  void flock();
78  void generateScenery(unsigned int seed);
80  NeighborMap::iterator itNeighbors;
83 };
84 
85 #endif