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groupRoaming.cc
Go to the documentation of this file.
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//
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// Copyright (C) 2006 Institut fuer Telematik, Universitaet Karlsruhe (TH)
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//
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// This program is free software; you can redistribute it and/or
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// modify it under the terms of the GNU General Public License
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// as published by the Free Software Foundation; either version 2
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// of the License, or (at your option) any later version.
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//
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// This program is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU General Public License for more details.
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//
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// You should have received a copy of the GNU General Public License
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// along with this program; if not, write to the Free Software
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// Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
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//
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#include "
groupRoaming.h
"
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groupRoaming::groupRoaming
(
double
areaDimension,
double
speed,
NeighborMap
*Neighbors,
GlobalCoordinator
* coordinator,
CollisionList
* CollisionRect,
int
groupSize)
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:
MovementGenerator
(areaDimension, speed, Neighbors, coordinator, CollisionRect)
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{
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groupNr
= coordinator->
getPeerCount
() / groupSize;
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if
((coordinator->
getPeerCount
() % groupSize) == 0) {
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target
.
x
= uniform(0.0, areaDimension);
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target
.
y
= uniform(0.0, areaDimension);
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coordinator->
increasePositionSize
();
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coordinator->
setPosition
(
groupNr
,
target
);
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}
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else
{
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target
= coordinator->
getPosition
(
groupNr
);
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}
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coordinator->
increasePeerCount
();
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}
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void
groupRoaming::move
()
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{
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if
(
coordinator
->
getPosition
(
groupNr
) !=
target
) {
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target
=
coordinator
->
getPosition
(
groupNr
);
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}
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flock
();
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position
+=
direction
*
speed
;
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if
(
testBounds
()) {
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position
+=
direction
* speed * 2;
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testBounds
();
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}
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if
(
target
.
distanceSqr
(
position
) < speed *
speed
) {
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target
.
x
= uniform(0.0,
areaDimension
);
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target
.
y
= uniform(0.0,
areaDimension
);
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coordinator
->
setPosition
(
groupNr
,
target
);
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}
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}
src
applications
simplegameclient
groupRoaming.cc
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