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hotspotRoaming.h
Go to the documentation of this file.
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//
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// Copyright (C) 2006 Institut fuer Telematik, Universitaet Karlsruhe (TH)
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//
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// This program is free software; you can redistribute it and/or
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// modify it under the terms of the GNU General Public License
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// as published by the Free Software Foundation; either version 2
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// of the License, or (at your option) any later version.
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//
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// This program is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU General Public License for more details.
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//
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// You should have received a copy of the GNU General Public License
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// along with this program; if not, write to the Free Software
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// Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
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//
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#ifndef __HOTSPOTROAMING_H_
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#define __HOTSPOTROAMING_H_
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#include "
MovementGenerator.h
"
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class
hotspotRoaming
:
public
MovementGenerator
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{
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protected
:
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struct
Hotspot
{
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Vector2D
center
;
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double
radius
;
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double
probability
;
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};
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std::vector<Hotspot>
hotspots
;
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std::vector<Hotspot>::iterator
curHotspot
;
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simtime_t
hotspotStayTime
;
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bool
stayInHotspot
;
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public
:
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hotspotRoaming
(
double
areaDimension
,
double
speed
,
NeighborMap
*
Neighbors
,
GlobalCoordinator
*
coordinator
,
CollisionList
*
CollisionRect
);
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double
getDistanceFromHotspot
();
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virtual
~hotspotRoaming
() {}
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virtual
void
move
();
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};
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#endif
src
applications
simplegameclient
hotspotRoaming.h
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