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traverseRoaming.cc
Go to the documentation of this file.
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//
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// Copyright (C) 2006 Institut fuer Telematik, Universitaet Karlsruhe (TH)
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//
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// This program is free software; you can redistribute it and/or
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// modify it under the terms of the GNU General Public License
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// as published by the Free Software Foundation; either version 2
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// of the License, or (at your option) any later version.
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//
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// This program is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU General Public License for more details.
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//
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// You should have received a copy of the GNU General Public License
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// along with this program; if not, write to the Free Software
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// Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
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//
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#include "
traverseRoaming.h
"
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#include "
GlobalStatisticsAccess.h
"
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traverseRoaming::traverseRoaming
(
double
areaDimension,
double
speed,
NeighborMap
*Neighbors,
GlobalCoordinator
* coordinator,
CollisionList
* CollisionRect)
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:
MovementGenerator
(areaDimension, speed, Neighbors, coordinator, CollisionRect)
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{
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target
.
x
=
areaDimension
;
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target
.
y
= areaDimension/2;
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position
.
x
= 0;
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position
.
y
= areaDimension/2;
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direction
=
target
-
position
;
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direction
.
normalize
();
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}
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void
traverseRoaming::move
()
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{
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if
(
GlobalStatisticsAccess
().
get
()->isMeasuring() ){
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flock
();
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position
+=
direction
*
speed
;
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if
(
testBounds
()) {
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position
+=
direction
* speed * 2;
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testBounds
();
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}
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if
(
target
.
distanceSqr
(
position
) < speed *
speed
) {
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coordinator
->endSimulation();
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}
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}
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}
src
applications
simplegameclient
traverseRoaming.cc
Generated on Fri Dec 7 2012 13:37:53 for OverSim by
1.8.1.2