NED File src/overlay/pubsubmmog/PubSubLobby.ned
Source code:
//
// This program is free software; you can redistribute it and/or
// modify it under the terms of the GNU General Public License
// as published by the Free Software Foundation; either version 2
// of the License, or (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with this program; if not, write to the Free Software
// Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
//
// @file PubSubLobby.ned
// @author Stephan Krause
//
package oversim.overlay.pubsubmmog;
import oversim.common.BaseOverlay;
import oversim.common.IOverlay;
simple PubSubLobby extends BaseOverlay
{
parameters:
@class(PubSubLobby);
double areaDimension; // size of the play filed
int numSubspaces; // number of regions in each direction
}
module OverlayPubSubLobby like IOverlay
{
gates:
input udpIn; // gate from the UDP layer
output udpOut; // gate to the UDP layer
input tcpIn; // gate from the TCP layer
output tcpOut; // gate to the TCP layer
input appIn; // gate from the application
output appOut; // gate to the application
submodules:
pubSubLobby: PubSubLobby {
parameters:
@display("p=60,60");
}
connections allowunconnected:
udpIn --> pubSubLobby.udpIn;
udpOut <-- pubSubLobby.udpOut;
appIn --> pubSubLobby.appIn;
appOut <-- pubSubLobby.appOut;
}