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Changes between Version 6 and Version 7 of OverSimChurn


Ignore:
Timestamp:
Mar 26, 2009, 5:51:06 PM (16 years ago)
Author:
Ingmar Baumgart
Comment:

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  • OverSimChurn

    v6 v7  
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    4242
    43 Here "!NoChurn" and "!LifetimeChurn" are used. !NoChurn creates one single static node (''**![0].targetOverlayTerminalNum=1''). This node will use the "!OverlayPubSubLobby" overlay module. The other nodes will be managend by !LifetimeChurn. There will be an average of 10 these nodes (''**![1].targetOverlayTerminalNum=10''). They will stay for average 1000 seconds (''**.![1].lifetimeMean=1000'') and use "OverlayPubSubMMOG" as overlay module, and "!SimpleGameClientModules" as tier 1 application.
     43Here "!NoChurn" and "!LifetimeChurn" are used. !NoChurn creates one single static node (''**![0].targetOverlayTerminalNum=1''). This node will use the "!OverlayPubSubLobby" overlay module. The other nodes will be managend by !LifetimeChurn. There will be an average of 10 these nodes (''**![1].targetOverlayTerminalNum=10''). They will stay for average 1000 seconds (''**.![1].lifetimeMean=1000s'') and use "OverlayPubSubMMOG" as overlay module, and "!SimpleGameClientModules" as tier 1 application.