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- Timestamp:
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Dec 18, 2006, 11:59:50 AM (18 years ago)
- Author:
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Ingmar Baumgart
- Comment:
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v9
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v10
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1 | 1 | = !OverSim Features = |
2 | 2 | |
3 | | [[Image(../chrome/site/OverSimArchitecture.png)]] |
| 3 | {{{ |
| 4 | #!html |
| 5 | <table cellspacing='0' cellpadding='24' border='0' width='100%'> |
| 6 | <tr> |
| 7 | <td><img src='../chrome/site/OverSimArchitecture.png' alt='OverSimArchitecture'></a></td> |
| 8 | </tr> |
| 9 | </table> |
| 10 | }}} |
4 | 11 | |
5 | 12 | == Features of the current !OverSim release == |
… |
… |
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19 | 26 | * '''Additional overlay protocols''': At the moment we're working on implementations of Kademlia, Koorde, Broose and as well as several Application Layer Multicast protocols. |
20 | 27 | |
21 | | * '''Reuse of simulation code''': The different implementations of overlay protocols should be reusable for real network applications, so that researchers can validate the simulator framework results by comparing them to the results from real-world test networks like |
22 | | [http://www.planet-lab.org/ PlanetLab]. Therefore, the simulation framework should |
| 28 | * '''Reuse of simulation code''': The different implementations of overlay protocols should be reusable for real network applications, so that researchers can validate the simulator framework results by comparing them to the results from real-world test networks like [http://www.planet-lab.org/ PlanetLab]. Therefore, the simulation framework should |
23 | 29 | be able to handle and assemble real network packets and to communicate with other |
24 | 30 | implementations of the same overlay protocol. |