24 #ifndef __BROOSEBUCKET_H_
25 #define __BROOSEBUCKET_H_
63 virtual bool add(
const NodeHandle& node,
bool isAlive =
false,
64 simtime_t rtt = MAXTIME);
132 virtual void clear();
216 void output(
int maxEntries = 0);
221 std::map<OverlayKey, BrooseHandle>
bucket;