OverSim
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#include <omnetpp.h>
#include <map>
#include <cfloat>
#include <deque>
#include <BaseApp.h>
#include <NodeHandle.h>
#include <CoordinateSystem.h>
#include <Nps.h>
#include <TreeManagement.h>
#include <TreeManagementMessage_m.h>
#include <SimpleUnderlayNCS.h>
#include <Vivaldi.h>
#include <SVivaldi.h>
#include <SimpleNcs.h>
#include <ProxNodeHandle.h>
#include <HashFunc.h>
Go to the source code of this file.
Classes | |
class | ProxListener |
class | NeighborCache |
struct | NeighborCache::WaitingContext |
struct | NeighborCache::NeighborCacheEntry |
Definition in file NeighborCache.h.
NEIGHBORCACHE_AVAILABLE | |
NEIGHBORCACHE_EXACT | |
NEIGHBORCACHE_EXACT_TIMEOUT | |
NEIGHBORCACHE_ESTIMATED | |
NEIGHBORCACHE_QUERY | |
NEIGHBORCACHE_DEFAULT | |
NEIGHBORCACHE_DEFAULT_IMMEDIATELY | |
NEIGHBORCACHE_DEFAULT_QUERY |
Definition at line 60 of file NeighborCache.h.