OverSim
GameAPIMessage Member List

This is the complete list of members for GameAPIMessage, including all inherited members.

BaseOverlayMessage(const char *name=NULL, int kind=0)BaseOverlayMessage
BaseOverlayMessage(const BaseOverlayMessage &other)BaseOverlayMessage
command_varGameAPIMessageprotected
copy(const GameAPIMessage &other)GameAPIMessageprivate
dup() const GameAPIMessageinlinevirtual
GameAPIMessage(const char *name=NULL, int kind=0)GameAPIMessage
GameAPIMessage(const GameAPIMessage &other)GameAPIMessage
getCommand() const GameAPIMessagevirtual
getStatType() const BaseOverlayMessagevirtual
getType() const BaseOverlayMessagevirtual
operator=(const GameAPIMessage &other)GameAPIMessage
BaseOverlayMessage::operator=(const BaseOverlayMessage &other)BaseOverlayMessage
OverSimMessage::operator=(const OverSimMessage &other)OverSimMessageinline
OverSimMessage_Base::operator=(const OverSimMessage_Base &other)OverSimMessage_Baseprotected
operator==(const GameAPIMessage &)GameAPIMessageprotected
BaseOverlayMessage::operator==(const BaseOverlayMessage &)BaseOverlayMessageprotected
OverSimMessage::operator==(const OverSimMessage_Base &)OverSimMessage_Baseprotected
OverSimMessage(const char *name=NULL, int kind=0)OverSimMessageinline
OverSimMessage(const OverSimMessage &other)OverSimMessageinline
OverSimMessage_Base(const char *name=NULL, int kind=0)OverSimMessage_Baseprotected
OverSimMessage_Base(const OverSimMessage_Base &other)OverSimMessage_Baseprotected
parsimPack(cCommBuffer *b)GameAPIMessagevirtual
parsimUnpack(cCommBuffer *b)GameAPIMessagevirtual
setCommand(int command)GameAPIMessagevirtual
setStatType(int statType)BaseOverlayMessagevirtual
setType(int type)BaseOverlayMessagevirtual
statType_varBaseOverlayMessageprotected
type_varBaseOverlayMessageprotected
~BaseOverlayMessage()BaseOverlayMessagevirtual
~GameAPIMessage()GameAPIMessagevirtual
~OverSimMessage_Base()OverSimMessage_Basevirtual