OverSim
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Class generated from common/CommonMessages.msg
by opp_msgc.
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#include <CommonMessages_m.h>
Public Member Functions | |
GameAPIMessage (const char *name=NULL, int kind=0) | |
GameAPIMessage (const GameAPIMessage &other) | |
virtual | ~GameAPIMessage () |
GameAPIMessage & | operator= (const GameAPIMessage &other) |
virtual GameAPIMessage * | dup () const |
virtual void | parsimPack (cCommBuffer *b) |
virtual void | parsimUnpack (cCommBuffer *b) |
virtual int | getCommand () const |
virtual void | setCommand (int command) |
Public Member Functions inherited from BaseOverlayMessage | |
BaseOverlayMessage (const char *name=NULL, int kind=0) | |
BaseOverlayMessage (const BaseOverlayMessage &other) | |
virtual | ~BaseOverlayMessage () |
BaseOverlayMessage & | operator= (const BaseOverlayMessage &other) |
virtual int | getType () const |
virtual void | setType (int type) |
virtual int | getStatType () const |
virtual void | setStatType (int statType) |
Public Member Functions inherited from OverSimMessage | |
OverSimMessage (const char *name=NULL, int kind=0) | |
OverSimMessage (const OverSimMessage &other) | |
OverSimMessage & | operator= (const OverSimMessage &other) |
Public Member Functions inherited from OverSimMessage_Base | |
virtual | ~OverSimMessage_Base () |
Protected Member Functions | |
bool | operator== (const GameAPIMessage &) |
Protected Member Functions inherited from BaseOverlayMessage | |
bool | operator== (const BaseOverlayMessage &) |
Protected Attributes | |
int | command_var |
Protected Attributes inherited from BaseOverlayMessage | |
int | type_var |
int | statType_var |
Private Member Functions | |
void | copy (const GameAPIMessage &other) |
Class generated from common/CommonMessages.msg
by opp_msgc.
packet GameAPIMessage extends BaseOverlayMessage { int command enum(GameAPIMessageCommand); }
Definition at line 2340 of file CommonMessages_m.h.
GameAPIMessage::GameAPIMessage | ( | const char * | name = NULL , |
int | kind = 0 |
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Referenced by dup().
GameAPIMessage::GameAPIMessage | ( | const GameAPIMessage & | other | ) |
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virtual |
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private |
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inlinevirtual |
Reimplemented from BaseOverlayMessage.
Reimplemented in GameAPIFrozenMessage, GameAPISnowMessage, GameAPIChatMessage, GameAPIResizeAOIMessage, GameAPIPositionMessage, and GameAPIListMessage.
Definition at line 2357 of file CommonMessages_m.h.
Referenced by Quon::handleEvent(), and Vast::handleEvent().
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virtual |
Referenced by Vast::handleAppMessage(), Quon::handleAppMessage(), and SimpleGameClient::handleLowerMessage().
GameAPIMessage& GameAPIMessage::operator= | ( | const GameAPIMessage & | other | ) |
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protected |
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virtual |
Reimplemented from BaseOverlayMessage.
Reimplemented in GameAPIFrozenMessage, GameAPISnowMessage, GameAPIChatMessage, GameAPIResizeAOIMessage, GameAPIPositionMessage, and GameAPIListMessage.
Referenced by doPacking().
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virtual |
Reimplemented from BaseOverlayMessage.
Reimplemented in GameAPIFrozenMessage, GameAPISnowMessage, GameAPIChatMessage, GameAPIResizeAOIMessage, GameAPIPositionMessage, and GameAPIListMessage.
Referenced by doUnpacking().
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virtual |
Referenced by Quon::adaptAoI(), Quon::changeState(), Vast::changeState(), Quon::deleteAppNeighbor(), NTree::handleLeaveMessage(), Vast::handleMove(), PubSubMMOG::handleMoveListMessage(), NTree::handleMoveMessage(), SimMud::handleOtherPlayerMove(), SimMud::handleReadyMessage(), SimpleGameClient::handleRealworldPacket(), PubSubMMOG::handleTimerEvent(), NTree::handleTimerEvent(), SimpleGameClient::handleTimerEvent(), SimMud::handleTimerEvent(), Quon::processJoinTimer(), Vast::processJoinTimer(), Vast::synchronizeApp(), Quon::synchronizeAppNeighbors(), and SimpleGameClient::updatePosition().
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protected |
Definition at line 2343 of file CommonMessages_m.h.