OverSim
GameAPIPositionMessage Member List

This is the complete list of members for GameAPIPositionMessage, including all inherited members.

BaseOverlayMessage(const char *name=NULL, int kind=0)BaseOverlayMessage
BaseOverlayMessage(const BaseOverlayMessage &other)BaseOverlayMessage
command_varGameAPIMessageprotected
copy(const GameAPIPositionMessage &other)GameAPIPositionMessageprivate
dup() const GameAPIPositionMessageinlinevirtual
GameAPIMessage(const char *name=NULL, int kind=0)GameAPIMessage
GameAPIMessage(const GameAPIMessage &other)GameAPIMessage
GameAPIPositionMessage(const char *name=NULL, int kind=0)GameAPIPositionMessage
GameAPIPositionMessage(const GameAPIPositionMessage &other)GameAPIPositionMessage
getCommand() const GameAPIMessagevirtual
getPosition()GameAPIPositionMessagevirtual
getPosition() const GameAPIPositionMessageinlinevirtual
getStatType() const BaseOverlayMessagevirtual
getType() const BaseOverlayMessagevirtual
operator=(const GameAPIPositionMessage &other)GameAPIPositionMessage
GameAPIMessage::operator=(const GameAPIMessage &other)GameAPIMessage
BaseOverlayMessage::operator=(const BaseOverlayMessage &other)BaseOverlayMessage
OverSimMessage::operator=(const OverSimMessage &other)OverSimMessageinline
OverSimMessage_Base::operator=(const OverSimMessage_Base &other)OverSimMessage_Baseprotected
operator==(const GameAPIPositionMessage &)GameAPIPositionMessageprotected
GameAPIMessage::operator==(const GameAPIMessage &)GameAPIMessageprotected
BaseOverlayMessage::operator==(const BaseOverlayMessage &)BaseOverlayMessageprotected
OverSimMessage::operator==(const OverSimMessage_Base &)OverSimMessage_Baseprotected
OverSimMessage(const char *name=NULL, int kind=0)OverSimMessageinline
OverSimMessage(const OverSimMessage &other)OverSimMessageinline
OverSimMessage_Base(const char *name=NULL, int kind=0)OverSimMessage_Baseprotected
OverSimMessage_Base(const OverSimMessage_Base &other)OverSimMessage_Baseprotected
parsimPack(cCommBuffer *b)GameAPIPositionMessagevirtual
parsimUnpack(cCommBuffer *b)GameAPIPositionMessagevirtual
position_varGameAPIPositionMessageprotected
setCommand(int command)GameAPIMessagevirtual
setPosition(const Vector2D &position)GameAPIPositionMessagevirtual
setStatType(int statType)BaseOverlayMessagevirtual
setType(int type)BaseOverlayMessagevirtual
statType_varBaseOverlayMessageprotected
type_varBaseOverlayMessageprotected
~BaseOverlayMessage()BaseOverlayMessagevirtual
~GameAPIMessage()GameAPIMessagevirtual
~GameAPIPositionMessage()GameAPIPositionMessagevirtual
~OverSimMessage_Base()OverSimMessage_Basevirtual