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I3Anycast Class Reference

Random ping test application for I3. More...

Inheritance diagram for I3Anycast:
I3BaseApp

Public Member Functions

void initializeApp (int stage)
 App initialization - should be overwritten by application.
void initializeI3 ()
 Application I3 initialize - should be overwritten by application.
void deliver (I3Trigger &trigger, I3IdentifierStack &stack, cPacket *msg)
 Delivers packets coming from I3 - should be overwritten by application.
void handleTimerEvent (cMessage *msg)
 Handles timers - should be overwritten by application.
- Public Member Functions inherited from I3BaseApp
 I3BaseApp ()
 Constructor.
 ~I3BaseApp ()
 Destructor.

Public Attributes

int myIndex
cMessage * sendPacketTimer

Static Private Attributes

static int index = 0

Additional Inherited Members

- Protected Types inherited from I3BaseApp
enum  I3MobilityStage { I3_MOBILITY_BEFORE_UPDATE, I3_MOBILITY_UPDATED }
- Protected Member Functions inherited from I3BaseApp
int numInitStages () const
 Returns number of init stages required.
void initialize (int stage)
 Basic initialization.
void bootstrapI3 ()
 Internal I3 bootstrap - connects to I3, inserts sampling triggers and initializes timers.
virtual void handleUDPMessage (cMessage *msg)
 Handles messages incoming from UDP gate.
void handleMessage (cMessage *msg)
 Handles incoming messages.
void sendToI3 (I3Message *msg)
 Sends a message to I3.
void sendThroughUDP (cMessage *msg, const I3IPAddress &ip)
 Sends a message through UDP.
void refreshTriggers ()
 Refreshes (reinserts) stored triggers.
void refreshSamples ()
 Refreshes sampling triggers and selects fastest server as gateway.
I3Identifier retrieveClosestIdentifier ()
void sendPacket (const I3Identifier &id, cPacket *msg, bool useHint=false)
 Routes a packet through I3, passing an identifier stack composed of a single identifier.
void sendPacket (const I3IdentifierStack &stack, cPacket *msg, bool useHint=false)
 Routes a packet through I3.
void insertTrigger (const I3Identifier &identifier, bool store=true)
 Inserts a trigger into I3, composed by the given identifier and an identifier stack containing only this node's IP address.
void insertTrigger (const I3Identifier &identifier, const I3IdentifierStack &stack, bool store=true)
 Inserts a trigger into I3 with the given identifier and identifier stack.
void insertTrigger (const I3Trigger &t, bool store=true)
 Inserts the given trigger into I3.
void removeTrigger (const I3Identifier &identifier)
 Removes all triggers from the list of inserted triggers whose identifiers equal the one given.
void removeTrigger (const I3Trigger &trigger)
 Removes a trigger from I3.
std::set< I3Trigger > & getInsertedTriggers ()
 Returns the list of inserted triggers.
void receiveChangeNotification (int category, const cPolymorphic *details)
virtual void doMobilityEvent (I3MobilityStage stage)
- Protected Attributes inherited from I3BaseApp
int numSent
 Number of sent messages.
int sentBytes
int numReceived
 Number of received messages.
int receivedBytes
int numIsolations
 Number of times this node has been isolated - i.e.
IPvXAddress nodeIPAddress
 Cached IP address of this node.
std::set< I3TriggerinsertedTriggers
 Stored I3 triggers sent from this node, to be refreshed automatically.
std::map< I3Identifier,
I3CachedServer
samplingCache
std::map< I3Identifier,
I3CachedServer
identifierCache
I3CachedServer gateway
cMessage * refreshTriggersTimer
int refreshTriggersTime
cMessage * refreshSamplesTimer
int refreshSamplesTime
cMessage * initializeTimer
cMessage * bootstrapTimer

Detailed Description

Random ping test application for I3.

First, all nodes insert a trigger in which the identifier has a constant prefix but a random postfix. Then the first node sends a message with an identifier that has the previous prefix, but a different random suffix. That makes that, when the packet is matched within I3 and sent to the closest match, it will land each time on a random node. The fact that it retains the same prefix guarantees that a match will always exist and the packet won't be dropped. After arrival in each node, the process is repeated.

Definition at line 34 of file I3Anycast.cc.

Member Function Documentation

void I3Anycast::deliver ( I3Trigger trigger,
I3IdentifierStack stack,
cPacket *  msg 
)
virtual

Delivers packets coming from I3 - should be overwritten by application.

Parameters
triggerApplication trigger to which the packet was sent
stackIdentifier stack passed from I3
msgArriving message

Reimplemented from I3BaseApp.

Definition at line 81 of file I3Anycast.cc.

{
// after arrival, repeat the same process
I3Identifier id("I3 Anycast test"); // create an identifier with the previously used hash as prefix
id.createRandomSuffix(); // and a random suffix
getParentModule()->bubble("Got message - sending back!");
sendPacket(id, msg); // and send back to I3
}
void I3Anycast::handleTimerEvent ( cMessage *  msg)
virtual

Handles timers - should be overwritten by application.

Parameters
msgTimer to be handled

Reimplemented from I3BaseApp.

Definition at line 66 of file I3Anycast.cc.

{
if (myIndex == 0) { // only the first node
cPacket *cmsg = new cPacket("woot");
I3Identifier id("I3 Anycast test"); // create an identifier with the previously used hash as prefix
id.createRandomSuffix(); // and a random suffix
//cout << "Send message!" << endl;
getParentModule()->bubble("Sending message!");
sendPacket(id, cmsg); // send the first message with that identifier
}
delete msg;
}
void I3Anycast::initializeApp ( int  stage)
virtual

App initialization - should be overwritten by application.

I3 related commands should go in initializeI3.

Parameters
stageInitialization stage passed from initialize()

Reimplemented from I3BaseApp.

Definition at line 50 of file I3Anycast.cc.

{
}
void I3Anycast::initializeI3 ( )
virtual

Application I3 initialize - should be overwritten by application.

Reimplemented from I3BaseApp.

Definition at line 55 of file I3Anycast.cc.

{
sendPacketTimer = new cMessage("packet timer");
scheduleAt(simTime() + 20, sendPacketTimer);
I3Identifier identifier("I3 Anycast test"); // create an identifier with the given string hash as prefix
identifier.createRandomSuffix(); // set the suffix as random
insertTrigger(identifier); // and insert a trigger with that id
}

Member Data Documentation

int I3Anycast::index = 0
staticprivate

Definition at line 37 of file I3Anycast.cc.

int I3Anycast::myIndex

Definition at line 39 of file I3Anycast.cc.

cMessage* I3Anycast::sendPacketTimer

Definition at line 40 of file I3Anycast.cc.


The documentation for this class was generated from the following file: