OverSim
I3Triggers Class Reference
Inheritance diagram for I3Triggers:
I3BaseApp

Classes

struct  Client

Public Member Functions

void initializeApp (int stage)
 App initialization - should be overwritten by application.
void initializeI3 ()
 Application I3 initialize - should be overwritten by application.
void deliver (I3Trigger &trigger, I3IdentifierStack &stack, cPacket *msg)
 Delivers packets coming from I3 - should be overwritten by application.
void handleTimerEvent (cMessage *msg)
 Handles timers - should be overwritten by application.
void createMessage ()
- Public Member Functions inherited from I3BaseApp
 I3BaseApp ()
 Constructor.
 ~I3BaseApp ()
 Destructor.

Public Attributes

int myIndex
I3Identifier myIdentifier
map< I3Identifier, Clientclients
I3Identifier publicIdentifier
I3Identifier privateIdentifier
cMessage * handShakeTimer
cMessage * sendPacketTimer

Static Private Attributes

static int index = 0

Additional Inherited Members

- Protected Types inherited from I3BaseApp
enum  I3MobilityStage { I3_MOBILITY_BEFORE_UPDATE, I3_MOBILITY_UPDATED }
- Protected Member Functions inherited from I3BaseApp
int numInitStages () const
 Returns number of init stages required.
void initialize (int stage)
 Basic initialization.
void bootstrapI3 ()
 Internal I3 bootstrap - connects to I3, inserts sampling triggers and initializes timers.
virtual void handleUDPMessage (cMessage *msg)
 Handles messages incoming from UDP gate.
void handleMessage (cMessage *msg)
 Handles incoming messages.
void sendToI3 (I3Message *msg)
 Sends a message to I3.
void sendThroughUDP (cMessage *msg, const I3IPAddress &ip)
 Sends a message through UDP.
void refreshTriggers ()
 Refreshes (reinserts) stored triggers.
void refreshSamples ()
 Refreshes sampling triggers and selects fastest server as gateway.
I3Identifier retrieveClosestIdentifier ()
void sendPacket (const I3Identifier &id, cPacket *msg, bool useHint=false)
 Routes a packet through I3, passing an identifier stack composed of a single identifier.
void sendPacket (const I3IdentifierStack &stack, cPacket *msg, bool useHint=false)
 Routes a packet through I3.
void insertTrigger (const I3Identifier &identifier, bool store=true)
 Inserts a trigger into I3, composed by the given identifier and an identifier stack containing only this node's IP address.
void insertTrigger (const I3Identifier &identifier, const I3IdentifierStack &stack, bool store=true)
 Inserts a trigger into I3 with the given identifier and identifier stack.
void insertTrigger (const I3Trigger &t, bool store=true)
 Inserts the given trigger into I3.
void removeTrigger (const I3Identifier &identifier)
 Removes all triggers from the list of inserted triggers whose identifiers equal the one given.
void removeTrigger (const I3Trigger &trigger)
 Removes a trigger from I3.
std::set< I3Trigger > & getInsertedTriggers ()
 Returns the list of inserted triggers.
void receiveChangeNotification (int category, const cPolymorphic *details)
virtual void doMobilityEvent (I3MobilityStage stage)
- Protected Attributes inherited from I3BaseApp
int numSent
 Number of sent messages.
int sentBytes
int numReceived
 Number of received messages.
int receivedBytes
int numIsolations
 Number of times this node has been isolated - i.e.
IPvXAddress nodeIPAddress
 Cached IP address of this node.
std::set< I3TriggerinsertedTriggers
 Stored I3 triggers sent from this node, to be refreshed automatically.
std::map< I3Identifier,
I3CachedServer
samplingCache
std::map< I3Identifier,
I3CachedServer
identifierCache
I3CachedServer gateway
cMessage * refreshTriggersTimer
int refreshTriggersTime
cMessage * refreshSamplesTimer
int refreshSamplesTime
cMessage * initializeTimer
cMessage * bootstrapTimer

Detailed Description

Definition at line 28 of file I3Triggers.cc.

Member Function Documentation

void I3Triggers::createMessage ( )
void I3Triggers::deliver ( I3Trigger trigger,
I3IdentifierStack stack,
cPacket *  msg 
)
virtual

Delivers packets coming from I3 - should be overwritten by application.

Parameters
triggerApplication trigger to which the packet was sent
stackIdentifier stack passed from I3
msgArriving message

Reimplemented from I3BaseApp.

Definition at line 117 of file I3Triggers.cc.

{
TriggersHandshakeMsg *hmsg = dynamic_cast<TriggersHandshakeMsg*>(msg);
TriggersMsg *tmsg = NULL;
if (!hmsg) tmsg = dynamic_cast<TriggersMsg*>(msg);
if (myIndex == 0) {
// act as server
if (hmsg) {
getParentModule()->bubble("Got handshake!");
// this is a handshake message
// create a new private trigger
I3Identifier privateId;
privateId.createRandomKey();
// insert it into i3
insertTrigger(privateId);
// store the client's value
Client client;
client.clientId = hmsg->getTriggerId();
client.privateId = privateId;
client.sentValue = hmsg->getValue();
clients[privateId] = client;
// notify the client back
newMsg->setValue(0);
newMsg->setTriggerId(privateId);
sendPacket(hmsg->getTriggerId(), newMsg);
} else if (tmsg) {
getParentModule()->bubble("Got normal message!");
// this is a normal message. just reply with sent value
TriggersMsg *newMsg = new TriggersMsg();
Client &client = clients[matchingTrigger.getIdentifier()];
newMsg->setValue(client.sentValue);
sendPacket(client.clientId, newMsg);
}
} else {
//act as client
if (hmsg) {
getParentModule()->bubble("Finished handshaking!");
// store the private trigger
} else {
// check if the value is valid
if (tmsg->getValue() == myIndex) {
getParentModule()->bubble("Got packet - Got my id!");
} else {
getParentModule()->bubble("Got packet - Got an unknown id");
}
}
}
}
void I3Triggers::handleTimerEvent ( cMessage *  msg)
virtual

Handles timers - should be overwritten by application.

Parameters
msgTimer to be handled

Reimplemented from I3BaseApp.

Definition at line 87 of file I3Triggers.cc.

{
if (myIndex != 0) {
if (msg == handShakeTimer) {
// start handshake
getParentModule()->bubble("Started handshake");
} else if (msg == sendPacketTimer) {
//send a packet
TriggersMsg *msg = new TriggersMsg();
msg->setValue(0);
// reset timer
sendPacketTimer = new cMessage("packet timer");
scheduleAt(simTime() + 5, sendPacketTimer);
getParentModule()->bubble("Sending packet");
}
}
delete msg;
}
void I3Triggers::initializeApp ( int  stage)
virtual

App initialization - should be overwritten by application.

I3 related commands should go in initializeI3.

Parameters
stageInitialization stage passed from initialize()

Reimplemented from I3BaseApp.

Definition at line 62 of file I3Triggers.cc.

{
WATCH(myIndex);
WATCH(myIdentifier);
}
void I3Triggers::initializeI3 ( )
virtual

Application I3 initialize - should be overwritten by application.

Reimplemented from I3BaseApp.

Definition at line 70 of file I3Triggers.cc.

{
ostringstream os;
os << "Triggers " << myIndex;
// handshake timer must be set before the packet timer!
handShakeTimer = new cMessage("handshake timer");
scheduleAt(simTime() + 5, handShakeTimer);
sendPacketTimer = new cMessage("packet timer");
scheduleAt(simTime() + 10, sendPacketTimer);
}

Member Data Documentation

map<I3Identifier, Client> I3Triggers::clients

Definition at line 44 of file I3Triggers.cc.

cMessage* I3Triggers::handShakeTimer

Definition at line 50 of file I3Triggers.cc.

int I3Triggers::index = 0
staticprivate

Definition at line 31 of file I3Triggers.cc.

I3Identifier I3Triggers::myIdentifier

Definition at line 36 of file I3Triggers.cc.

int I3Triggers::myIndex

Definition at line 33 of file I3Triggers.cc.

I3Identifier I3Triggers::privateIdentifier

Definition at line 48 of file I3Triggers.cc.

I3Identifier I3Triggers::publicIdentifier

Definition at line 47 of file I3Triggers.cc.

cMessage* I3Triggers::sendPacketTimer

Definition at line 51 of file I3Triggers.cc.


The documentation for this class was generated from the following file: