OverSim
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randomRoaming class More...
#include <randomRoaming.h>
Public Member Functions | |
randomRoaming (double areaDimension, double speed, NeighborMap *Neighbors, GlobalCoordinator *coordinator, CollisionList *CollisionRect) | |
virtual | ~randomRoaming () |
virtual void | move () |
Defined in subclasses only. | |
Public Member Functions inherited from MovementGenerator | |
MovementGenerator (double areaDimension, double speed, NeighborMap *Neighbors, GlobalCoordinator *coordinator, CollisionList *CollisionRect) | |
Initialize the generator with the movement area dimensions and node movement speed. | |
virtual | ~MovementGenerator () |
Vector2D | getPosition () |
Get the nodes current position. |
Additional Inherited Members | |
Protected Member Functions inherited from MovementGenerator | |
bool | testBounds () |
Prevents the node from leaving the defined area and checks for obstacle hits. | |
void | flock () |
Simple flocking algorithm. | |
void | generateScenery (unsigned int seed) |
Generates scenery objects. | |
Protected Attributes inherited from MovementGenerator | |
double | areaDimension |
double | speed |
Vector2D | direction |
Vector2D | position |
Vector2D | target |
NeighborMap * | Neighbors |
NeighborMap::iterator | itNeighbors |
GlobalCoordinator * | coordinator |
CollisionList * | CollisionRect |
randomRoaming class
Simulates nodes roaming the area randomly.
Definition at line 34 of file randomRoaming.h.
randomRoaming::randomRoaming | ( | double | areaDimension, |
double | speed, | ||
NeighborMap * | Neighbors, | ||
GlobalCoordinator * | coordinator, | ||
CollisionList * | CollisionRect | ||
) |
Definition at line 26 of file randomRoaming.cc.
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inlinevirtual |
Definition at line 38 of file randomRoaming.h.
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virtual |
Defined in subclasses only.
Implements MovementGenerator.
Definition at line 33 of file randomRoaming.cc.