NEIGHBOR_UPDATE
The following diagram shows usage relationships between types. Unresolved types are missing from the diagram. Click here to see the full picture.
The following diagram shows inheritance relationships for this type. Unresolved types are missing from the diagram. Click here to see the full picture.
Name | Type | Description |
---|---|---|
GameAPIMessage | packet |
MOVEMENT_REQUEST |
Name | Type | Description |
---|---|---|
removeNeighbor | NodeHandle[] | |
addNeighbor | NodeHandle[] | |
neighborPosition | Vector2D[] | |
command | int | |
type | int |
message type |
statType | int |
message type for stats |
packet GameAPIListMessage extends GameAPIMessage // NEIGHBOR_UPDATE { NodeHandle removeNeighbor[]; NodeHandle addNeighbor[]; Vector2D neighborPosition[]; }