Packet GameAPIListMessage

File: src/common/CommonMessages.msg

C++ definition

NEIGHBOR_UPDATE

Usage diagram:

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Inheritance diagram:

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Extends:

Name Type Description
GameAPIMessage packet

MOVEMENT_REQUEST

Fields:

Name Type Description
removeNeighbor NodeHandle[]
addNeighbor NodeHandle[]
neighborPosition Vector2D[]
command int
type int

message type

statType int

message type for stats

Source code:

packet GameAPIListMessage extends GameAPIMessage // NEIGHBOR_UPDATE
{
    NodeHandle removeNeighbor[];
    NodeHandle addNeighbor[];
    Vector2D neighborPosition[];
}