OverSim
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Class generated from common/CommonMessages.msg
by opp_msgc.
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#include <CommonMessages_m.h>
Public Member Functions | |
GameAPIListMessage (const char *name=NULL, int kind=0) | |
GameAPIListMessage (const GameAPIListMessage &other) | |
virtual | ~GameAPIListMessage () |
GameAPIListMessage & | operator= (const GameAPIListMessage &other) |
virtual GameAPIListMessage * | dup () const |
virtual void | parsimPack (cCommBuffer *b) |
virtual void | parsimUnpack (cCommBuffer *b) |
virtual void | setRemoveNeighborArraySize (unsigned int size) |
virtual unsigned int | getRemoveNeighborArraySize () const |
virtual NodeHandle & | getRemoveNeighbor (unsigned int k) |
virtual const NodeHandle & | getRemoveNeighbor (unsigned int k) const |
virtual void | setRemoveNeighbor (unsigned int k, const NodeHandle &removeNeighbor) |
virtual void | setAddNeighborArraySize (unsigned int size) |
virtual unsigned int | getAddNeighborArraySize () const |
virtual NodeHandle & | getAddNeighbor (unsigned int k) |
virtual const NodeHandle & | getAddNeighbor (unsigned int k) const |
virtual void | setAddNeighbor (unsigned int k, const NodeHandle &addNeighbor) |
virtual void | setNeighborPositionArraySize (unsigned int size) |
virtual unsigned int | getNeighborPositionArraySize () const |
virtual Vector2D & | getNeighborPosition (unsigned int k) |
virtual const Vector2D & | getNeighborPosition (unsigned int k) const |
virtual void | setNeighborPosition (unsigned int k, const Vector2D &neighborPosition) |
Public Member Functions inherited from GameAPIMessage | |
GameAPIMessage (const char *name=NULL, int kind=0) | |
GameAPIMessage (const GameAPIMessage &other) | |
virtual | ~GameAPIMessage () |
GameAPIMessage & | operator= (const GameAPIMessage &other) |
virtual int | getCommand () const |
virtual void | setCommand (int command) |
Public Member Functions inherited from BaseOverlayMessage | |
BaseOverlayMessage (const char *name=NULL, int kind=0) | |
BaseOverlayMessage (const BaseOverlayMessage &other) | |
virtual | ~BaseOverlayMessage () |
BaseOverlayMessage & | operator= (const BaseOverlayMessage &other) |
virtual int | getType () const |
virtual void | setType (int type) |
virtual int | getStatType () const |
virtual void | setStatType (int statType) |
Public Member Functions inherited from OverSimMessage | |
OverSimMessage (const char *name=NULL, int kind=0) | |
OverSimMessage (const OverSimMessage &other) | |
OverSimMessage & | operator= (const OverSimMessage &other) |
Public Member Functions inherited from OverSimMessage_Base | |
virtual | ~OverSimMessage_Base () |
Protected Member Functions | |
bool | operator== (const GameAPIListMessage &) |
Protected Member Functions inherited from GameAPIMessage | |
bool | operator== (const GameAPIMessage &) |
Protected Member Functions inherited from BaseOverlayMessage | |
bool | operator== (const BaseOverlayMessage &) |
Protected Attributes | |
NodeHandle * | removeNeighbor_var |
unsigned int | removeNeighbor_arraysize |
NodeHandle * | addNeighbor_var |
unsigned int | addNeighbor_arraysize |
Vector2D * | neighborPosition_var |
unsigned int | neighborPosition_arraysize |
Protected Attributes inherited from GameAPIMessage | |
int | command_var |
Protected Attributes inherited from BaseOverlayMessage | |
int | type_var |
int | statType_var |
Private Member Functions | |
void | copy (const GameAPIListMessage &other) |
Class generated from common/CommonMessages.msg
by opp_msgc.
packet GameAPIListMessage extends GameAPIMessage { NodeHandle removeNeighbor[]; NodeHandle addNeighbor[]; Vector2D neighborPosition[]; }
Definition at line 2380 of file CommonMessages_m.h.
GameAPIListMessage::GameAPIListMessage | ( | const char * | name = NULL , |
int | kind = 0 |
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Referenced by dup().
GameAPIListMessage::GameAPIListMessage | ( | const GameAPIListMessage & | other | ) |
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Referenced by SimpleGameClient::updateNeighbors().
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Referenced by Vast::synchronizeApp(), and SimpleGameClient::updateNeighbors().
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Referenced by SimpleGameClient::updateNeighbors().
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Referenced by SimpleGameClient::updateNeighbors().
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Referenced by Vast::synchronizeApp(), and SimpleGameClient::updateNeighbors().
GameAPIListMessage& GameAPIListMessage::operator= | ( | const GameAPIListMessage & | other | ) |
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Reimplemented from GameAPIMessage.
Referenced by doPacking().
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Reimplemented from GameAPIMessage.
Referenced by doUnpacking().
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Definition at line 2386 of file CommonMessages_m.h.
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Definition at line 2385 of file CommonMessages_m.h.
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Definition at line 2388 of file CommonMessages_m.h.
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Definition at line 2387 of file CommonMessages_m.h.
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Definition at line 2384 of file CommonMessages_m.h.
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Definition at line 2383 of file CommonMessages_m.h.