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GameAPIListMessage Member List
This is the complete list of members for
GameAPIListMessage
, including all inherited members.
addNeighbor_arraysize
GameAPIListMessage
protected
addNeighbor_var
GameAPIListMessage
protected
BaseOverlayMessage
(const char *name=NULL, int kind=0)
BaseOverlayMessage
BaseOverlayMessage
(const BaseOverlayMessage &other)
BaseOverlayMessage
command_var
GameAPIMessage
protected
copy
(const GameAPIListMessage &other)
GameAPIListMessage
private
dup
() const
GameAPIListMessage
inline
virtual
GameAPIListMessage
(const char *name=NULL, int kind=0)
GameAPIListMessage
GameAPIListMessage
(const GameAPIListMessage &other)
GameAPIListMessage
GameAPIMessage
(const char *name=NULL, int kind=0)
GameAPIMessage
GameAPIMessage
(const GameAPIMessage &other)
GameAPIMessage
getAddNeighbor
(unsigned int k)
GameAPIListMessage
virtual
getAddNeighbor
(unsigned int k) const
GameAPIListMessage
inline
virtual
getAddNeighborArraySize
() const
GameAPIListMessage
virtual
getCommand
() const
GameAPIMessage
virtual
getNeighborPosition
(unsigned int k)
GameAPIListMessage
virtual
getNeighborPosition
(unsigned int k) const
GameAPIListMessage
inline
virtual
getNeighborPositionArraySize
() const
GameAPIListMessage
virtual
getRemoveNeighbor
(unsigned int k)
GameAPIListMessage
virtual
getRemoveNeighbor
(unsigned int k) const
GameAPIListMessage
inline
virtual
getRemoveNeighborArraySize
() const
GameAPIListMessage
virtual
getStatType
() const
BaseOverlayMessage
virtual
getType
() const
BaseOverlayMessage
virtual
neighborPosition_arraysize
GameAPIListMessage
protected
neighborPosition_var
GameAPIListMessage
protected
operator=
(const GameAPIListMessage &other)
GameAPIListMessage
GameAPIMessage::operator=
(const GameAPIMessage &other)
GameAPIMessage
BaseOverlayMessage::operator=
(const BaseOverlayMessage &other)
BaseOverlayMessage
OverSimMessage::operator=
(const OverSimMessage &other)
OverSimMessage
inline
OverSimMessage_Base::operator=
(const OverSimMessage_Base &other)
OverSimMessage_Base
protected
operator==
(const GameAPIListMessage &)
GameAPIListMessage
protected
GameAPIMessage::operator==
(const GameAPIMessage &)
GameAPIMessage
protected
BaseOverlayMessage::operator==
(const BaseOverlayMessage &)
BaseOverlayMessage
protected
OverSimMessage::operator==
(const OverSimMessage_Base &)
OverSimMessage_Base
protected
OverSimMessage
(const char *name=NULL, int kind=0)
OverSimMessage
inline
OverSimMessage
(const OverSimMessage &other)
OverSimMessage
inline
OverSimMessage_Base
(const char *name=NULL, int kind=0)
OverSimMessage_Base
protected
OverSimMessage_Base
(const OverSimMessage_Base &other)
OverSimMessage_Base
protected
parsimPack
(cCommBuffer *b)
GameAPIListMessage
virtual
parsimUnpack
(cCommBuffer *b)
GameAPIListMessage
virtual
removeNeighbor_arraysize
GameAPIListMessage
protected
removeNeighbor_var
GameAPIListMessage
protected
setAddNeighbor
(unsigned int k, const NodeHandle &addNeighbor)
GameAPIListMessage
virtual
setAddNeighborArraySize
(unsigned int size)
GameAPIListMessage
virtual
setCommand
(int command)
GameAPIMessage
virtual
setNeighborPosition
(unsigned int k, const Vector2D &neighborPosition)
GameAPIListMessage
virtual
setNeighborPositionArraySize
(unsigned int size)
GameAPIListMessage
virtual
setRemoveNeighbor
(unsigned int k, const NodeHandle &removeNeighbor)
GameAPIListMessage
virtual
setRemoveNeighborArraySize
(unsigned int size)
GameAPIListMessage
virtual
setStatType
(int statType)
BaseOverlayMessage
virtual
setType
(int type)
BaseOverlayMessage
virtual
statType_var
BaseOverlayMessage
protected
type_var
BaseOverlayMessage
protected
~BaseOverlayMessage
()
BaseOverlayMessage
virtual
~GameAPIListMessage
()
GameAPIListMessage
virtual
~GameAPIMessage
()
GameAPIMessage
virtual
~OverSimMessage_Base
()
OverSimMessage_Base
virtual
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