| OverSim
    | 
Class generated from common/CommonMessages.msg by opp_msgc.  
 More...
#include <CommonMessages_m.h>
 
  
 | Public Member Functions | |
| GameAPISnowMessage (const char *name=NULL, int kind=0) | |
| GameAPISnowMessage (const GameAPISnowMessage &other) | |
| virtual | ~GameAPISnowMessage () | 
| GameAPISnowMessage & | operator= (const GameAPISnowMessage &other) | 
| virtual GameAPISnowMessage * | dup () const | 
| virtual void | parsimPack (cCommBuffer *b) | 
| virtual void | parsimUnpack (cCommBuffer *b) | 
| virtual NodeHandle & | getSrc () | 
| virtual const NodeHandle & | getSrc () const | 
| virtual void | setSrc (const NodeHandle &src) | 
| virtual Vector2D & | getStart () | 
| virtual const Vector2D & | getStart () const | 
| virtual void | setStart (const Vector2D &start) | 
| virtual Vector2D & | getEnd () | 
| virtual const Vector2D & | getEnd () const | 
| virtual void | setEnd (const Vector2D &end) | 
| virtual int | getTimeSec () const | 
| virtual void | setTimeSec (int timeSec) | 
| virtual int | getTimeUsec () const | 
| virtual void | setTimeUsec (int timeUsec) | 
|  Public Member Functions inherited from GameAPIMessage | |
| GameAPIMessage (const char *name=NULL, int kind=0) | |
| GameAPIMessage (const GameAPIMessage &other) | |
| virtual | ~GameAPIMessage () | 
| GameAPIMessage & | operator= (const GameAPIMessage &other) | 
| virtual int | getCommand () const | 
| virtual void | setCommand (int command) | 
|  Public Member Functions inherited from BaseOverlayMessage | |
| BaseOverlayMessage (const char *name=NULL, int kind=0) | |
| BaseOverlayMessage (const BaseOverlayMessage &other) | |
| virtual | ~BaseOverlayMessage () | 
| BaseOverlayMessage & | operator= (const BaseOverlayMessage &other) | 
| virtual int | getType () const | 
| virtual void | setType (int type) | 
| virtual int | getStatType () const | 
| virtual void | setStatType (int statType) | 
|  Public Member Functions inherited from OverSimMessage | |
| OverSimMessage (const char *name=NULL, int kind=0) | |
| OverSimMessage (const OverSimMessage &other) | |
| OverSimMessage & | operator= (const OverSimMessage &other) | 
|  Public Member Functions inherited from OverSimMessage_Base | |
| virtual | ~OverSimMessage_Base () | 
| Protected Member Functions | |
| bool | operator== (const GameAPISnowMessage &) | 
|  Protected Member Functions inherited from GameAPIMessage | |
| bool | operator== (const GameAPIMessage &) | 
|  Protected Member Functions inherited from BaseOverlayMessage | |
| bool | operator== (const BaseOverlayMessage &) | 
| Protected Attributes | |
| NodeHandle | src_var | 
| Vector2D | start_var | 
| Vector2D | end_var | 
| int | timeSec_var | 
| int | timeUsec_var | 
|  Protected Attributes inherited from GameAPIMessage | |
| int | command_var | 
|  Protected Attributes inherited from BaseOverlayMessage | |
| int | type_var | 
| int | statType_var | 
| Private Member Functions | |
| void | copy (const GameAPISnowMessage &other) | 
Class generated from common/CommonMessages.msg by opp_msgc. 
packet GameAPISnowMessage extends GameAPIMessage { NodeHandle src; Vector2D start; Vector2D end; int timeSec; int timeUsec; }
Definition at line 2560 of file CommonMessages_m.h.
| GameAPISnowMessage::GameAPISnowMessage | ( | const char * | name = NULL, | 
| int | kind = 0 | ||
| ) | 
Referenced by dup().
| GameAPISnowMessage::GameAPISnowMessage | ( | const GameAPISnowMessage & | other | ) | 
| 
 | virtual | 
| 
 | private | 
| 
 | inlinevirtual | 
| 
 | virtual | 
Referenced by SimpleGameClient::handleLowerMessage().
| 
 | inlinevirtual | 
| 
 | virtual | 
Referenced by SimpleGameClient::handleLowerMessage().
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 | inlinevirtual | 
| 
 | virtual | 
Referenced by SimpleGameClient::handleLowerMessage().
| 
 | inlinevirtual | 
| 
 | virtual | 
Referenced by SimpleGameClient::handleLowerMessage().
| 
 | virtual | 
Referenced by SimpleGameClient::handleLowerMessage().
| GameAPISnowMessage& GameAPISnowMessage::operator= | ( | const GameAPISnowMessage & | other | ) | 
| 
 | protected | 
| 
 | virtual | 
Reimplemented from GameAPIMessage.
Referenced by doPacking().
| 
 | virtual | 
Reimplemented from GameAPIMessage.
Referenced by doUnpacking().
| 
 | virtual | 
Referenced by SimpleGameClient::handleRealworldPacket().
| 
 | virtual | 
Referenced by SimpleGameClient::handleRealworldPacket().
| 
 | virtual | 
Referenced by SimpleGameClient::handleRealworldPacket().
| 
 | virtual | 
Referenced by SimpleGameClient::handleRealworldPacket().
| 
 | virtual | 
Referenced by SimpleGameClient::handleRealworldPacket().
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 | protected | 
Definition at line 2565 of file CommonMessages_m.h.
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 | protected | 
Definition at line 2563 of file CommonMessages_m.h.
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 | protected | 
Definition at line 2564 of file CommonMessages_m.h.
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 | protected | 
Definition at line 2566 of file CommonMessages_m.h.
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 | protected | 
Definition at line 2567 of file CommonMessages_m.h.