Simple Module PubSubMMOG

Package: oversim.overlay.pubsubmmog
File: src/overlay/pubsubmmog/PubSubMMOG.ned

C++ definition

(no description)

PubSubMMOG

Usage diagram:

The following diagram shows usage relationships between types. Unresolved types are missing from the diagram. Click here to see the full picture.

Inheritance diagram:

The following diagram shows inheritance relationships for this type. Unresolved types are missing from the diagram. Click here to see the full picture.

Extends:

Name Type Description
BaseOverlay simple module

Base class for overlay implementations

Used in compound modules:

Name Type Description
OverlayPubSubMMOG compound module (no description)

Parameters:

Name Type Default value Description
rpcUdpTimeout double

default timeout value for direct RPCs

rpcKeyTimeout double

default timeout value for routed RPCs

optimizeTimeouts bool

calculate timeouts from measured RTTs and network coordinates

rpcExponentialBackoff bool

if true, doubles the timeout for every retransmission

localPort int

UDP port for overlay messages

overlayId int

identifies the overlay this node belongs to (used for multiple overlays)

debugOutput bool

enable debug output

keyLength int

overlay key length in bits

nodeId string

optional nodeId as string in hexadecimal notation

useCommonAPIforward bool

enable CommonAPI forward() calls

drawOverlayTopology bool

draw arrow to successor node?

hopCountMax int

maximum number of overlay hops

recNumRedundantNodes int

numRedundantNodes for recursive routing

joinOnApplicationRequest bool

only join the overlay on application request

collectPerHopDelay bool

delay statistics for single hops

routeMsgAcks bool

use RPCs for route messages

lookupRedundantNodes int

number of next hops in each step

lookupParallelPaths int

number of parallel paths

lookupParallelRpcs int

number of nodes to ask in parallel

lookupVerifySiblings bool

true, if siblings need to be authenticated with a ping

lookupMajoritySiblings bool

true, if sibling candidates are selected by a majority decision if using parallel paths

lookupMerge bool

true, if parallel Rpc results should be merged

lookupFailedNodeRpcs bool

communicate failed nodes

lookupStrictParallelRpcs bool

limited the number of concurrent rpcs to parameter parallelRpcs

lookupUseAllParallelResponses bool

merge all parallel responses from earlier steps

lookupNewRpcOnEveryTimeout bool

send a new RPC immediately after an RPC timeouts

lookupNewRpcOnEveryResponse bool

send a new RPC after every response, even if there was no progress

lookupFinishOnFirstUnchanged bool

finish lookup, if the last pending RPC returned without progress

lookupVisitOnlyOnce bool

if true, the same node is never asked twice during a single lookup

lookupAcceptLateSiblings bool

if true, a FindNodeResponse with sibling flag set is always accepted, even if it is from a previous lookup step

routingType string

default routing mode (iterative, semi-recursive,...)

rejoinOnFailure bool

rejoin after loosing connection to the overlay?

sendRpcResponseToLastHop bool

needed by KBR protocols for NAT support

recordRoute bool

record visited hops on route

dropFindNodeAttack bool

if node is malicious, it tries a findNode attack

isSiblingAttack bool

if node is malicious, it tries a isSibling attack

invalidNodesAttack bool

if node is malicious, it tries a invalidNode attack

dropRouteMessageAttack bool

if node is malicious, it drops all received BaseRouteMessages

measureAuthBlock bool

if true, measure the overhead of signatures in rpc messages

restoreContext bool

if true, a node rejoins with its old nodeId and malicious state

areaDimension double

size of the play filed

numSubspaces int

number of regions in each direction

joinDelay double

delay between join retries (sec)

parentTimeout double

seconds until a node assumes that a particular parent has failed

maxChildren int

the maximum number of childs in the laodbalancing tree

movementRate double

the number of movement updates per sec

AOIWidth double

the size of the area of interest (i.e. subscriptionSize)

maxMoveDelay double

time after which a move message is considered to be too late

allowOldMoveMessages bool

forward messages regardless of timeslots

Properties:

Name Value Description
class PubSubMMOG
display i=block/circle

Gates:

Name Direction Size Description
udpIn input

gate from the UDP layer

udpOut output

gate to the UDP layer

tcpIn input

gate from the TCP layer

tcpOut output

gate to the TCP layer

appIn input

gate from the application

appOut output

gate to the application

direct_in input

gate for sendDirect

Source code:

simple PubSubMMOG extends BaseOverlay
{
    parameters:
        @class(PubSubMMOG);
        double areaDimension; // size of the play filed
        int numSubspaces; // number of regions in each direction
        double joinDelay @unit(s); // delay between join retries (sec)
        double parentTimeout @unit(s); //seconds until a node assumes that a particular parent has failed
        int maxChildren; // the maximum number of childs in the laodbalancing tree
        double movementRate; // the number of movement updates per sec
        double AOIWidth; // the size of the area of interest (i.e. subscriptionSize)
        double maxMoveDelay @unit(s); // time after which a move message is considered to be too late
        bool allowOldMoveMessages; // forward messages regardless of timeslots
}