OverSim
GameAPIFrozenMessage Class Reference

Class generated from common/CommonMessages.msg by opp_msgc. More...

#include <CommonMessages_m.h>

Inheritance diagram for GameAPIFrozenMessage:
GameAPIMessage BaseOverlayMessage OverSimMessage OverSimMessage_Base

Public Member Functions

 GameAPIFrozenMessage (const char *name=NULL, int kind=0)
 GameAPIFrozenMessage (const GameAPIFrozenMessage &other)
virtual ~GameAPIFrozenMessage ()
GameAPIFrozenMessageoperator= (const GameAPIFrozenMessage &other)
virtual GameAPIFrozenMessagedup () const
virtual void parsimPack (cCommBuffer *b)
virtual void parsimUnpack (cCommBuffer *b)
virtual NodeHandlegetSrc ()
virtual const NodeHandlegetSrc () const
virtual void setSrc (const NodeHandle &src)
virtual int getThrower () const
virtual void setThrower (int thrower)
virtual int getTimeSec () const
virtual void setTimeSec (int timeSec)
virtual int getTimeUsec () const
virtual void setTimeUsec (int timeUsec)
- Public Member Functions inherited from GameAPIMessage
 GameAPIMessage (const char *name=NULL, int kind=0)
 GameAPIMessage (const GameAPIMessage &other)
virtual ~GameAPIMessage ()
GameAPIMessageoperator= (const GameAPIMessage &other)
virtual int getCommand () const
virtual void setCommand (int command)
- Public Member Functions inherited from BaseOverlayMessage
 BaseOverlayMessage (const char *name=NULL, int kind=0)
 BaseOverlayMessage (const BaseOverlayMessage &other)
virtual ~BaseOverlayMessage ()
BaseOverlayMessageoperator= (const BaseOverlayMessage &other)
virtual int getType () const
virtual void setType (int type)
virtual int getStatType () const
virtual void setStatType (int statType)
- Public Member Functions inherited from OverSimMessage
 OverSimMessage (const char *name=NULL, int kind=0)
 OverSimMessage (const OverSimMessage &other)
OverSimMessageoperator= (const OverSimMessage &other)
- Public Member Functions inherited from OverSimMessage_Base
virtual ~OverSimMessage_Base ()

Protected Member Functions

bool operator== (const GameAPIFrozenMessage &)
- Protected Member Functions inherited from GameAPIMessage
bool operator== (const GameAPIMessage &)
- Protected Member Functions inherited from BaseOverlayMessage
bool operator== (const BaseOverlayMessage &)

Protected Attributes

NodeHandle src_var
int thrower_var
int timeSec_var
int timeUsec_var
- Protected Attributes inherited from GameAPIMessage
int command_var
- Protected Attributes inherited from BaseOverlayMessage
int type_var
int statType_var

Private Member Functions

void copy (const GameAPIFrozenMessage &other)

Detailed Description

Class generated from common/CommonMessages.msg by opp_msgc.

packet GameAPIFrozenMessage extends GameAPIMessage
{
    NodeHandle src;
    int thrower;        
    int timeSec;
    int timeUsec;
}

Definition at line 2616 of file CommonMessages_m.h.

Constructor & Destructor Documentation

GameAPIFrozenMessage::GameAPIFrozenMessage ( const char *  name = NULL,
int  kind = 0 
)

Referenced by dup().

GameAPIFrozenMessage::GameAPIFrozenMessage ( const GameAPIFrozenMessage other)
virtual GameAPIFrozenMessage::~GameAPIFrozenMessage ( )
virtual

Member Function Documentation

void GameAPIFrozenMessage::copy ( const GameAPIFrozenMessage other)
private
virtual GameAPIFrozenMessage* GameAPIFrozenMessage::dup ( ) const
inlinevirtual

Reimplemented from GameAPIMessage.

Definition at line 2636 of file CommonMessages_m.h.

{return new GameAPIFrozenMessage(*this);}
virtual NodeHandle& GameAPIFrozenMessage::getSrc ( )
virtual
virtual const NodeHandle& GameAPIFrozenMessage::getSrc ( ) const
inlinevirtual

Definition at line 2642 of file CommonMessages_m.h.

Referenced by getSrc().

{return const_cast<GameAPIFrozenMessage*>(this)->getSrc();}
virtual int GameAPIFrozenMessage::getThrower ( ) const
virtual
virtual int GameAPIFrozenMessage::getTimeSec ( ) const
virtual
virtual int GameAPIFrozenMessage::getTimeUsec ( ) const
virtual
GameAPIFrozenMessage& GameAPIFrozenMessage::operator= ( const GameAPIFrozenMessage other)
bool GameAPIFrozenMessage::operator== ( const GameAPIFrozenMessage )
protected
virtual void GameAPIFrozenMessage::parsimPack ( cCommBuffer *  b)
virtual

Reimplemented from GameAPIMessage.

Referenced by doPacking().

virtual void GameAPIFrozenMessage::parsimUnpack ( cCommBuffer *  b)
virtual

Reimplemented from GameAPIMessage.

Referenced by doUnpacking().

virtual void GameAPIFrozenMessage::setSrc ( const NodeHandle src)
virtual
virtual void GameAPIFrozenMessage::setThrower ( int  thrower)
virtual
virtual void GameAPIFrozenMessage::setTimeSec ( int  timeSec)
virtual
virtual void GameAPIFrozenMessage::setTimeUsec ( int  timeUsec)
virtual

Member Data Documentation

NodeHandle GameAPIFrozenMessage::src_var
protected

Definition at line 2619 of file CommonMessages_m.h.

int GameAPIFrozenMessage::thrower_var
protected

Definition at line 2620 of file CommonMessages_m.h.

int GameAPIFrozenMessage::timeSec_var
protected

Definition at line 2621 of file CommonMessages_m.h.

int GameAPIFrozenMessage::timeUsec_var
protected

Definition at line 2622 of file CommonMessages_m.h.


The documentation for this class was generated from the following file: