OverSim
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Class generated from common/CommonMessages.msg
by opp_msgc.
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#include <CommonMessages_m.h>
Public Member Functions | |
GameAPIFrozenMessage (const char *name=NULL, int kind=0) | |
GameAPIFrozenMessage (const GameAPIFrozenMessage &other) | |
virtual | ~GameAPIFrozenMessage () |
GameAPIFrozenMessage & | operator= (const GameAPIFrozenMessage &other) |
virtual GameAPIFrozenMessage * | dup () const |
virtual void | parsimPack (cCommBuffer *b) |
virtual void | parsimUnpack (cCommBuffer *b) |
virtual NodeHandle & | getSrc () |
virtual const NodeHandle & | getSrc () const |
virtual void | setSrc (const NodeHandle &src) |
virtual int | getThrower () const |
virtual void | setThrower (int thrower) |
virtual int | getTimeSec () const |
virtual void | setTimeSec (int timeSec) |
virtual int | getTimeUsec () const |
virtual void | setTimeUsec (int timeUsec) |
Public Member Functions inherited from GameAPIMessage | |
GameAPIMessage (const char *name=NULL, int kind=0) | |
GameAPIMessage (const GameAPIMessage &other) | |
virtual | ~GameAPIMessage () |
GameAPIMessage & | operator= (const GameAPIMessage &other) |
virtual int | getCommand () const |
virtual void | setCommand (int command) |
Public Member Functions inherited from BaseOverlayMessage | |
BaseOverlayMessage (const char *name=NULL, int kind=0) | |
BaseOverlayMessage (const BaseOverlayMessage &other) | |
virtual | ~BaseOverlayMessage () |
BaseOverlayMessage & | operator= (const BaseOverlayMessage &other) |
virtual int | getType () const |
virtual void | setType (int type) |
virtual int | getStatType () const |
virtual void | setStatType (int statType) |
Public Member Functions inherited from OverSimMessage | |
OverSimMessage (const char *name=NULL, int kind=0) | |
OverSimMessage (const OverSimMessage &other) | |
OverSimMessage & | operator= (const OverSimMessage &other) |
Public Member Functions inherited from OverSimMessage_Base | |
virtual | ~OverSimMessage_Base () |
Protected Member Functions | |
bool | operator== (const GameAPIFrozenMessage &) |
Protected Member Functions inherited from GameAPIMessage | |
bool | operator== (const GameAPIMessage &) |
Protected Member Functions inherited from BaseOverlayMessage | |
bool | operator== (const BaseOverlayMessage &) |
Protected Attributes | |
NodeHandle | src_var |
int | thrower_var |
int | timeSec_var |
int | timeUsec_var |
Protected Attributes inherited from GameAPIMessage | |
int | command_var |
Protected Attributes inherited from BaseOverlayMessage | |
int | type_var |
int | statType_var |
Private Member Functions | |
void | copy (const GameAPIFrozenMessage &other) |
Class generated from common/CommonMessages.msg
by opp_msgc.
packet GameAPIFrozenMessage extends GameAPIMessage { NodeHandle src; int thrower; int timeSec; int timeUsec; }
Definition at line 2616 of file CommonMessages_m.h.
GameAPIFrozenMessage::GameAPIFrozenMessage | ( | const char * | name = NULL , |
int | kind = 0 |
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Referenced by dup().
GameAPIFrozenMessage::GameAPIFrozenMessage | ( | const GameAPIFrozenMessage & | other | ) |
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private |
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inlinevirtual |
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Referenced by SimpleGameClient::handleLowerMessage().
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inlinevirtual |
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Referenced by SimpleGameClient::handleLowerMessage().
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Referenced by SimpleGameClient::handleLowerMessage().
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Referenced by SimpleGameClient::handleLowerMessage().
GameAPIFrozenMessage& GameAPIFrozenMessage::operator= | ( | const GameAPIFrozenMessage & | other | ) |
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protected |
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Reimplemented from GameAPIMessage.
Referenced by doPacking().
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Reimplemented from GameAPIMessage.
Referenced by doUnpacking().
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Referenced by SimpleGameClient::handleTimerEvent().
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Referenced by SimpleGameClient::handleTimerEvent().
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Referenced by SimpleGameClient::handleTimerEvent().
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Referenced by SimpleGameClient::handleTimerEvent().
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Definition at line 2619 of file CommonMessages_m.h.
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Definition at line 2620 of file CommonMessages_m.h.
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Definition at line 2621 of file CommonMessages_m.h.
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Definition at line 2622 of file CommonMessages_m.h.